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Graphic Design Instructor - Project Based

iSchool

About this opportunity

3-month project-based job for a Digital Arts Track Instructor in Egypt teaching digital design, animation, video editing, and 3D content creation using tools like Blender and Unity.

iSchool is seeking a passionate Graphic Design Instructor for a short-term, project-based role in Egypt to teach digital design, animation, video editing, and 3D content creation to students aged 6–18.

What it offers

  • Project-based role lasting 3 months
  • Compatible salary and flexible hours
  • Certificate of Experience
  • Team collaboration and mentorship

Who can apply

  • Strong understanding of digital design fundamentals, including composition, layout, and visual storytelling
  • Practical experience with Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity
  • Knowledge of vector illustration and digital design workflows
  • Understanding of 2D animation fundamentals, including shape-based animation and character joints
  • Basic knowledge of video editing, including timeline management, trimming clips, adding text overlays, and basic audio adjustments
  • Familiarity with 3D modeling concepts in Blender, including creating simple low-poly models
  • Basic understanding of render engines (Eevee and Cycles) and exporting visual outputs
  • Basic knowledge of game development workflows, including importing and organizing assets in Unity
  • Ability to explain complex creative concepts in a simple and engaging way
  • Experience in guiding students through practical, project-based learning activities
  • Strong communication, mentoring, and classroom engagement skills

What you'll do

  • Deliver structured sessions covering digital design, animation, video editing, and 3D modeling fundamentals
  • Teach students how to use Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity
  • Guide students through hands-on projects such as designing logos, creating vector illustrations, producing short videos, and building simple 3D models
  • Introduce design principles including shape composition, layout, and visual storytelling
  • Teach students how to break complex drawings into simple geometric shapes and design creative visual assets
  • Explain core 2D animation concepts including animation basics, character joints, and shape-based animation techniques
  • Demonstrate how animation is used in games, cartoons, and digital media
  • Teach the fundamentals of video editing including trimming clips, arranging timelines, adding text overlays, and adjusting basic audio
  • Introduce students to 3D modeling concepts using Blender, including navigating the interface and creating simple low‑poly models
  • Explain the differences between Eevee and Cycles render engines and guide students in exporting visual outputs
  • Guide students in importing assets into Unity and organizing them for basic game development workflows
  • Mentor students during exercises and projects while encouraging creativity and experimentation

How to apply

This summary is AI-generated from the official posting. Always verify every detail on the official site before applying.

Key details

TypeJob
LocationEGEgypt
FieldGraphic Design
DeadlineRolling, no fixed deadline
EligibilityNational
Open to applicants in the host country.
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Source : weworkremotely.com · Always verify details on the official site.